CPP Arrays and the Free Store
Using objects in arrays
- Any object, whether built-in or user defined, can be stored in an array.
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Accessing member data in an array of objects is a two-step process.
- Identify the member of the array by using the index operator ([ ]).
- Add the member operator (.) to access the particular member variable.
Cow Farm[6]; int i; for (i = 0; i < 6; i++){ // The Farm[i] returns the object of a Cow Farm[i].setAge(2*i +1); }
Declaring Arrays on the Free Store.
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As for any object, you can declare an array of object on the free store with
the new keyword.
Cow *pFarm = new Cow[500]; // pFarm is a pointer to an array of 500 Cow objects Cow *pCow = pFarm; // pCow points to pFarm[0] pCow->setAge(10); // set pFarm[0] to 10 pCow++; // advance to pFarm[1] pCow->setAge(20); // set pFarm[1] to 20
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Be aware of that:
Cow pOne[50]; // Is an array of 50 Cow objects Cow * pTwo[50]; // Is an array of 50 pointers to Cow objects Cow * pThree = new Cow[50]; // Is a pointer to an array of 50 Cow objects
- You find an program example in the Aggregation and Delegation session.
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